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The Tuatha Library
A Collection of Blogs & Member Created Content


April 23 2011
Paja Posted a Guide: Achievements of Freemarch
Merchant of Death – 5 You have no mercy for stranded merchants. Title: Merchant of Death * Kill Reed Bellows - He appears occasionally just outside of Meridian at roughly (6398, 5158) with some other NPCs. Attack him instead of the other NPCs and kill him to complete this achievement. A Quick Escape – 5 Jump from the bridge in Smith’s Haven and take no damage. * Jump! - Jump off the bridge at roughly (7316, 5203) and aim for the water. I Just Came for the View – 5 Visit the top of each tower in The Iron Fortress...
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April 22 2011
Cindermist Posted a Guide: T1 King's Breach
T1 King's Breach Bosses: 1. Hunter Suleng 2. Ravalos 3. Manticore Sentries 4. Shadehorror Phantasm 5. Konstantin 1. Hunter Suleng - Position counts in this fight. Suleng cleaves so you don't want to be in front. This isn't a very hard fight, but you do need to pay attention a bit. Every so often Suleng will summon two wolf adds. You need to stop dpsing Suleng and kill off the wolf adds. Then back to suleng again. Lather, rinse, repeat till dead. 2. Ravalos- He has four attacks...
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April 22 2011
Cindermist Posted a Guide: Guide to T1 Fall of Lantern Hook
Fall of Lantern Hook - T1 Order of Bosses: 1. Rorf 2. Pyromaster Cortinald 3. Flamebringer Druhl 4. Emberlord Ereetu 5. Oludare the Firehoof 1. Rorf - In the T1 version of this fight, you have to fight Rorf with all the pets up. How you do this will depend a lot on your group make-up. The easiest way to do it is to kill the adds first, then take out Rorf at the end. Rorf will snare, jump back and has ranged attacks. He loves his pets and will also try to heal them so if you can interrupt that heal it makes things a lot easier and a lot faster...
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April 22 2011
Paja Posted a Guide: Achievements of Droughtlands
Harlan’s Vista – 5 Make your way to the top of Harlan’s Lament. * Admire Harlan’s Vista - Climb all the way up to the top of Harlan’s Lament and go to roughly (8044, 6829) I Redoubt It – 5 Explore the Ruins of Redoubt. * North Ruins – Roughly (8772, 6791) * South Ruins - Roughly (8769, 6988) * North East Ruins – Roughly (8910, 6812) * Tower Summit - Roughly (8968, 6780) Rendered Useless – 5 Hobble the Centaurs. * Kill 250 Fleshrend Centaurs in Droughtlands Bountiful – 10 Claim the bounties at Lantern Hook...
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April 22 2011
Paja Posted a Guide: Ultimate Rift Emote and Macro Guide
**Basic Rift Commands-Emotes** (All emotes are /"emote") apologize angry attack beg Bonk bow bye charge cheer chicken clap confused cower cry curtsey dance drink eat emote examine facepalm flex flirt gasp Giggle grin grovel hello hug kiss kneel laugh laydown listen lol no openfire point ponder pray rude salute shrug silly sit sleep smile talk tease tickle thank warmhands wave yes **Basic Rift Commands-General** (All commands are /"Command") abilitybar - Selects a specific ability bar page from your main bar...
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April 21 2011
Lady Posted a Guide: Easy guide to Faction or Notoriety for Zone to Ally and Rifts
RIFT FACTION this is a simple what notoriety you get for closing types of rifts Wind Rift - The Storm Inquisition Death Rift- Order of the Death Serpent Earth Rift- Mendicant Order Fire Rift- Order of the Flame Life Rift- Order of the Life Serene Water Rift- Order of Purity ALLY FACTION this is the faction to Zone with the dungeon that help you to get faction for the zone ZONE ALLY DUNGEON SILVERWOOD QUICKSILVER SCHOLARS REALM OF THE FAE GLOAMWOOD GLOAMWOOD WAYKEEPERS DARKENING DEEPS SCARLET GORGE QUARRY RATS THE FOUL CASCADE SCARWOOD REACH IRONCLAW TRAPPERS KING'S BREACH DROUGHTLANDS ARCADE HAND THE FALL OF LANTERN HOOK MOONSHADE THE RUNEGUARD RUNIC DESCENT IRON PINE PEAK ICEWATCH ABYSSAL PRECIPICE SIMMERSAND DRAGONSLAYER COVENANT CHARMER'S CALDERA STILLMOOR ORDER OF MATHOS GREENSCALE'S BLIGHT (raid dungeon) these are Defiant dungeons so Guardian do not get faction STONEFIELD DEEPSTRIKE EXCAVATION FREEMARCH THE IRON TOMBS
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April 19 2011
Donaliam Posted a Blog: Decisions...Decisions
So Last night I created my first purple weapon, Inpenetrable Divine Defender. I have been running around with a Rugged Orichalcum Mace for my one handed weapon. Both of them have really great stats for tanking. I am faced with a tough decision now, which mace do I use. So here is a side by side comparison: Inpenetrable Divine Defender Damage per second: 24.44 46-86 damage every 2.70 sec Endurance +23 Block +9 Parry +10 Dodge +10 Equip: Chance on melee hit to form a barrier that will absorb 259 damage...
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April 18 2011
Quhetu Posted a Guide: Swimming to Droughtlands
This guide is for those individuals wishing to get to Droughtlands by the only means they have available, that being to take to the waters. It is advised not to take this trip at a level BELOW 20. This route also allows you to pass through the fatigue zone set up between the lands of the Defiant and those of the Guardians. Preparation: Be sure to turn off your pvp flagging per instructions set up in the guide to do so by Fairybella. If you do not you may become the innocent target for some angered Defiant when they see you in their zone...
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April 17 2011
Ltol Posted a Guide: Crafting 108 Iron Pine Peaks
Hey there you are. I see that not only did you come back with your crafting supplies but you came back with a slight sun burn to.. How can I tell? LOL, well that’s easy your nose is peeling. Here have a seat and put some of this cream on your nose and while you do that Ill fill you in on our next guide... Well our next guide takes place in Iron Pine Peaks and as the name suggest this is a mountainous zone full of jagged peaks and lots and lots of snow... among the native wild life you need to be aware of the zone plays home to Air and Water Elemental’s as well as Wear-wolves and Wolves among others...
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April 17 2011
Ltol Posted a Guide: Artifacts of Iron Pine Peaks
Greetings all, Below is a list of Artifact locations that I compiled during my time exploring the Iron Pine Peaks Zone. The list shows approximately 90% of the Artifact locations that can be found in the Zone. Also it should be noted the Artifacts listed for each location are not all the Artifacts that could spawn there .. Many of the locations have a chance of dropping a assortment of different Artifacts, so what you get may be different from what’s on the list. The list will give you the location, Artifact name for the Artifact I got there, along with the set name it belongs to as well as the place within the set the Artifact goes...
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April 17 2011
Quhetu Posted a Guide: Items To Be Found In The Lake Of Solace
Preparation: To prepare your self and others coming with you, if such is the case, try to obtain some underwater breathing assistance, either by spell use, or potions, or other means. When doing the containers (see below) you will receive as part of the treasure some breathing potions that last for 8 minutes - long enough to go from the surface to the deepest of the lake and back up again. Well, hopefully so. Next, be sure you have your pvp flagging turned off. See other guides on how to do this...
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April 17 2011
Quhetu Posted a Guide: Locations of Items to be Found in the Lake of Solace
Preparation: To prepare your self and others coming with you, if such is the case, try to obtain some underwater breathing assistance, either by spell use, or potions, or other means. When doing the containers (see below) you will receive as part of the treasure some breathing potions that last for 8 minutes - long enough to go from the surface to the deepest of the lake and back up again. Well, hopefully so. Then there is the question of getting to the lake itself. Three options occur here, of which I know of that is...
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April 17 2011
Fairybella Posted a Guide: How-to Use the Guild Rally System (for porting guildmates)
If you want to port to where your guildmate is: During events the guild often will ask you to be ready to be summoned to a location. This is how you prepare for that, so you won't miss the short time you have to port once your guildmate uses the skill to summon you. Go to Sanctum. You will need to go to the tavern on the east side, outdoors (loc 7611, 3104). Find the npc Gilbert Hilberto inside the tavern. He is by the fireplace. From him you will need to buy a Rally Scroll for 10g. I recommend you buy several...
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April 16 2011
Aife Posted a Guide: Realm of the Fae Normal (16-20) : A tank's perspective
A general overview of the bosses and tanking methods used to down them. Boss 1: Difficulty 2/5 Trickster Maelow This boss is quite simple. Taunt and AOE all three bosses and keep the aggro one you. Then focus down the adds that buff Maelow. It doesn't matter what order but it has to be done relatively quickly as to stop your healer OOMing. After the three adds are down Trickster Maelow becomes an easy tank and spank, he does stun the tank and will randomly turn players into bunnies. So be aware of that aspect if you healer gets transmogrified...
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April 16 2011
Aife Posted a Guide: Darkening Deeps Normal (22-23) : A tank's perspective
A summary of the bosses and tanking methods involved with Darkening Deeps Boss 1: Difficulty 1/5 Alchemist Braxtepel This boss is quite easy to down, and is very much tank and spank. There are three mobs Brax, Mursh and Squersh. Focus either Mursh or Squersh down first after you pull. Make sure that your group knows which one to down. Pull Mursh and Squersh away from Brax, almost right back to the pile of rubbish. Brax will be static and not move but he does cast an AOE ontop of either Mursh or Squersh that they can be moved out off...
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April 16 2011
Aife Posted a Guide: The Foul Cascade Normal (28-32) : A tank's perspective
This is just a short summary of the bosses within the Dungeon Boss 1: Difficulty 4/5 (lots of aggro swapping) Verosa, Lesch and Gurze Three boss fight. Position your group at the boulder on the right hand side of the tanking area (its near an old weathered tree). Make sure that your group is all stacked as tightly as possible as it will prevent wipes and make the fight easier. Pull Verosa to your party and tank her on the stack of players. Once she reaches 80% Lesch will become active and Verosa will become immune to all damage and inactive...
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April 15 2011
Foghladha Posted a Guide: Using the Discovery System
The Discovery System is built to allow you to log important coordinates for other members and players to find. They can range from Artifacts or Collectibles, to crafting node locations, to secret easter eggs you find throughout the world. This brief tutorial will show you how to take down locations and enter them into the system. How to Find your coordinates Log into Rift: Planes of Telara Find a discovery to log: Artifacts, Title Unlocks, Crafting Nodes, Collectible Items, Rare Creatures or other Location based discovery nodes of interest...
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April 15 2011
Fairybella Posted a Guide: How to disable pvp for a pve-only game experience. Also if your raid leader asks you to.
Some of you never want to pvp, ever. Sometimes you only want to pvp when you feel like it. That is perfectly alright and the devs have given you the tools to make that a reality. Sometimes the raid leader will ask you to disable your pvp auto-flag. Please do this asap as your leader has his reasons and it is for the benefit of completing objectives without interference from enemy players. Here's how it's done. Ingame: Hit ESC-->Settings-->Interface-->Combat Uncheck PvP Autoflag Hit Apply Now you will not be able to accidentally hit an enemy player with an aoe, or heal anyone who is already pvp flagged (name is green), or accidentally or on purpose attack an enemy player or their pets...
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April 15 2011
Fairybella Posted a Guide: How-to assist / focus fire / target through another player in raids and groups
Often in raids you will hear the raid leader instruct you to: focus fire through a certain player assist a certain player target through a certain player All of these can be done in the same way, for they are the same thing. What your raid leader is asking you to do is for everyone in the raid or group to attack the same target. This is easily accomplished. It is also important because you can defeat the desired target much more quickly and complete objectives more efficiently. You will be able to switch targets without ever clicking on anything, because that player (often referred to as "main assist" or "MA") is doing all the selecting and switching for you...
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April 13 2011
Foghladha Posted a Guide: Scarwood Reach Ancient Wardstone Map
Ancient Wardstones East Of Shatterbone Canyon: 3365,3251 Howling Plateau: 3826,3392 Stone Grove: 3454,3718 Spice Road: 3434,3955 Auld Warden: 2984,3964 Iron Fall: 3852,4164 Granitewood Haunt: 3344,4252 Infested Range: 4167,4378 Lotham's Strike: 3535,4530 Granitewood Crossing: 4009,4585
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