Hey guys, Over the past few weeks there has been a lot of bashing Mythic for not acting on requests. You may not see it but Mythic is trying to turn a corner here. I have worked as a Core Tester / WAR Oracle with several Mythic employees bouncing ideas off them gathering advise and providing feedback for upcoming changes. I can tell you they do care about what you say and they do listen. As proof that they listen I would like to take you down memory lane.
Re-purposing Scenarios
http://forums.warhammeronline.com/warhammer/board/message?board.id=pts_ff&thread.id=49194&jump=true
Suggested on: 2009-09-25 12:02:19
Excerpt:
Phase 3: Give Scenarios Incentives Outside Of Normal oRvR Introduce a crest for T1 - T4 Scenarios like the oRvR medallions. These crests can be used to purchase exclusive Scenario gear, and decorative pieces as well as potions. Create a merchant that can sell these items. Perhaps a series of weapons where as the oRvR tokens get used for Armor. This would be a nice complement and get players participating in SC's more.
See Patch: 1.3.4
Simple Solution for Underdog Side
http://forums.warhammeronline.com/warhammer/board/message?board.id=pts_ff&thread.id=54734&jump=true
Suggested on: 11-02-2009 11:01 AM
Excerpt:
Regarding the oRvR side, I was gonna propose this in another post to hopefully get one of these two in the gameplan, But I suppose i can pitch it here.
5 Star: 2:00 Keep Timers, 30 Minute Battlefield Objective Timers
4 Star: 1:45 Keep Timers, 25 Minute Battlefield Objective Timers
3 Star: 1:30 Keep Timers, 20 Minute Battlefield Objective Timers
2 Star: 1:15 Keep Timers, 15 Minute Battlefield Objective Timers
1 Star: 1:00 Keep Timers, 10 Minute Battlefield Objective Timers
I believe a system like this would help lower populated sides and the underdogs be able to press the opposing city in association with the changes above. The biggest problem we will face is how to make
See Patch: 1.3.3
If you read the post you can see how Mythic may have taken what was proposed, presented it to their team and reworked it to work most effectively in the construct of the game.
From the above examples you can see how a Mythic Employee most likely read these posts, turned them into line items and figured out which ones they can and cant make happen with a effective timeline. So I highly encourage you all. If you have an idea, bug, or suggestion. Please by all means share it. Mythic is not deaf and they do listen to those that address them professionally. Please be respectful in your posts and you too can help make Warhammer a better game.
» Edited on: 2010-02-23 12:16:22
» Edited on: 2010-02-23 12:17:55