Hey folks,
So I'm looking for some math gurus and what not to help out with some things.
I have two (ok, way more than that, but) DPS cleric specs.
One is a cookie cutter spec; it does the maximum single target DPS a cleric can hope for with the satyr pet. While it's nothing close to a rogue's output, this build is competitive dps.
The other is a spec I came up with that provides a unique 7% magic damage to the raid. It is useful during range, has better aoe, but it's single target doesn't scale as well as druids because it is hurt by movement and it lacks a pet (spotters orders :( )
The unbuffed DPS difference between the two has been about 50 for me in my current gear; raid buffed it's more like 150, depending on the fight.
That's a large DPS difference, but 7% magic damage is pretty huge to the raid. Thoughts?