http://rift.zam.com/en/stc.html?t=00edo.V.EEoiMt0oz.VxVMp0z
» Edited on: 2011-03-23 16:11:19
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http://rift.zam.com/en/stc.html?t=00edo.V.EEoiMt0oz.VxVMp0z
» Edited on: 2011-03-23 16:11:19
I actually think this is one of the fastest leveling builds (other than those Rogue builds that will get nerfed)
http://rift.zam.com/en/stc.html?t=10ran.euMo0c.VVIVAoqoz.Vx
» Edited on: 2011-03-22 01:18:09
This is especially good for fighting groups of mobs. You can grind experience and money with relative ease by chain-pulling melee mobs. If you find a big enough gathering of melee mobs, just keep pulling them as you move around backpedaling and spamming Even Justice. You'll have two mana regen abilities that, together, give you infinite mana in combat, so you can do this forever without having to stop.
» Edited on: 2011-03-22 01:21:48
I am 33 inquis and 33 cabal, 0 sent at 50. The heals are normally enough, but the idea of warden strikes my fancy for 2 early heals instead. My point being that the Cabalist ability Maelstrom allows me to do the exact same thing you guys are talking about here, but I don't have to worry about pulling only melee mobs. I can grab ranged and casters as well and pull them in on my melee target. I got the extenuating abilities that go with Maelstrom as well that let me pull up to 5 mobs at a time (which is often scary). ;-) Anyway, I switched to this build at about 40... and 50 came pretty fast. It works, as you said, Neon. ;-)
I prefer Sentinel versus Warden as I find that the insta-heal works better for me versus the HoT/Shield.
I'm shooting for a 32 Inquisitor / 32 Sentinel / 2 Warden all-purpose build, and in another role going full Warden rest Sentinel. I am intrigued with the Warden soul but find the Sentinel handy, particularly as a second soul.
» Edited on: 2011-03-23 11:08:41
Corv, I took a 36 Cab 26 Inq 4 Puri in Alpha and I liked it so much, I'll probably do the same when I hit 50. The 4 points in Purifier gives you the shield and a 1.5s heal with no CD so you can spam the hell out of it. I prefer Purifier over Warden and Sentinel because you can always heal some through Vex or Harsh Discipline but having the Purifier shield not interrupt casting is invaluable in my opinion. And the 1.5s 4 point heal is a better Oh #@#$ button than a HOT or 2s heal too I think. Now if I can only figure out how to pull all those mobs/players to me without dying horribly when they get there, I'd be set lol.
Warden is not just for the heal, but the Instacast damage spell Waterjet. 2 Waterjets do more damage than 1 Inquistor's fastest casting spell, Bolt of Judgement - in less time. Also in PvP being able to spam Waterjet while running is often the difference between getting a kill and not getting one. And finally, since we are not burst DPS, Waterjet gets you more contribution in Rifts and Invasion when the mobs are dropping faster than you can cast your longer cast spells and your DOTs don't have enough time to do enough damage.
My best was at lvl 34 I soloed 3 or 4 34s and a 35 at the same time.... though it was close and scary. (But fast)
» Edited on: 2011-03-23 16:08:02
I like the Maelstorm now that you mentioned it.... new build http://rift.zam.com/en/stc.html?t=00edo.V.EEoiMt0oz.VxVMp0z
» Edited on: 2011-03-23 16:10:58
I'm not sure if you're responding to my post or not, but my build is based on a Cabalist and not an Inquisitor. Also, Inquisitor has actually 2 instant cast spells, Sanction Heretic and Excommunicate. They are not spammable however. A Cabalist can be a burst dps class. Once you load up Lurking Decays via the Decay spell, you can burst dps via either Obliterate (single target) or Tyranny (AOE). I also treat channelled spells and DoT's as instant cast spells that are recast every second for whatever the damage is lol. My basic rotation in PvP when I'm not healing is to Shield, DoT up a few people with Hex, channel Decay to get 3 stacks of Lurking Decay, and then spam Tyranny 3 times. Then I rinse and repeat the process lol. Because Tyranny hits up to 7 targets, that's alot of burst AOE damage. I reserve the 2 Inquis and 1 Cabalist instant spells for last minute finishers. Anyways, I'm not sure you were talking to me or someone else but I was actually answering Nemon's post about being intrigued about putting some points in healing. If you can only put like 4 points into a healing soul, then Purifier offers a shield plus a spammable 1.5s heal vs Sentinels instant heal w/ CD and Warden's HoT and spammable 2s heal. I realize you get 2 instant DD (one with a knockback even) with Warden too for 4 points but I am referring to pure healing/survivability and not overall usefulness.
I actually was referring to yours, and can't wait to try the Cabalist(main)/Inquisiter(2nd) build next. I always read Cabalist is more damage in the end, Inq is easier until a certain level. That could change my choice of Warden as the 3rd soul when I switch, which I am about to now. I went for DPS-Solo/Healer/Tank with my first 3 roles. I just realized around DD/FC time, that in your 30s, you need a full set of Endurance equipment to really tank, otherwise you are an Off-tank at best. I was maxing INT on all of my items before that, and not worrying about Endurance. So I am going to switch the Tank role to Cabalist/Inq to check it out. After I can spend 46-51 points in Justicar and carry 2 sets of armor, I will worry about tanking again.
I think you're spot on about Inquisitor being easier to level with until a certain point. There comes a time when you have to start killing multiple mobs though and that's when Cabalist really shines vs Inquisitor in my opinion. You can literally AOE the crap out of everything. My problem with Inquisitor is that after 26 points, I have no wish to invest any more points into it. So I can get an AOE channel spell? Why don't I just go into Cabalist and get better AOE? The 32 point root talent is not worth it either. 50% health regen? I don't regen health at all...what's 50% more of nothing? The cabalist 31 point talent on the other hand is gold. Because I frequently critted 1.5k on Obliterate, I'd get a huge instant heal. And in WF's, I am frequently in the top 3 in damage done from all the AOE. Only problem is you run out of mana pretty fast lol. I was like you too initially in Alpha. I levelled my cleric all the way to like 30 as a Justicar/Druid but kept taking all Int items and soon found that I was kinda gimping myself in the process. Then when I switched to a magic DPS spec, it was a revelation how fast I killed things compared to before lol. I'm not complaining though, there mere fact that we are talking as clerics about being able to AOE, tank, and heal is pretty amazing in my opinion. I feel like there are so many ways to play and so many playstyles to explore still.
» Edited on: 2011-03-23 21:19:47
I never use Bolt of Judgement, btw. Don't think I've used it a single time ever. When in this build I am aoe. I toss Vex at the 3-5 mobs I will be pulling, one each (to keep me alive while I am pulling). I then use my decay on a tanky type (cuz he will have more hp) while I make sure to position him within 15m of the caster type. This builds up my lurking decay for later. Then I hit Maelstrom... they all come together. Pop an Healing Breath (Sent insta heal). Be sure to hit Fanaticism for the guaranteed incoming crit. Then it is Soul Drain, followed immediately by Tyranny, Tyranny, Tyranny, releasing all of those Lurking Decays. All 5 mobs will be dead, unless one was elite, at which point I will finish him normally as a single target. I also usually don't make it to the 3rd Tyranny. The first one will begin to drop them, the second usually finishes them all, but there is that rare resist here and there. As for mana, I pretty much never run out of mana. At any given point that I have my lurking decays all up, I hit fanaticism, pop the Sigil of Power, then Obliterate. I have tried this with Tyranny and 5 mobs and it does not give back as much mana as one good forced-crit (Fanaticism) Obliterate. NOW, this has a 2 min cooldown before you can do it again, BUT when the ticker shows about halfway I will use Aggressive Renewal, which also has a 2 min cooldown. I keep them watched very closely and 1 min apart when I'm going constantly. With a little bit of reservation in between I can always keep important mana up to nuke when I am called upon. I have focus gear. My focus is only 64 at the moment, but I don't get interrupted much with normal 50 mobs. The puri shield does interest me, but a 1.5s heal, even spam-able, scares the begeezus outta me. I see it as very profitable with no cooldown, but the insta heal has squeeked be out of way too many predicaments. I might try it though. It interests me.
Is no one using Shaman anymore? I have Inq/Sham/Warden and could use some advice on build, etc. I want to be able to contribute to Rift damage during our Saga events (waterjet and maelstorm), but not die every time I pull more than 2 mobs while solo.
I played Shaman/Druid in Alpha quite a bit. I don't think a ranged DPS soul like Inquisitor blends very well with a melee DPS soul like Shaman though. I enjoyed the melee dps quite a bit but at higher levels I found I liked the ranged DPS playstyle more. If you have trouble with dying then I'd either suggest putting enough points in Druid to get the Satyr pet to tank or going Justicar/Druid because Justicar gives you great survivability.
Yes, I have never seen a Cleric build that did well mixing RDPS and MDPS... and the Shaman/Justicar build does nothing great pre-lvl 35-40. I am only 35, and I hear it can get fun at 40. Justicar/Shaman is not the all MDPS I expected it to be... it is slow and you only hit like 4 keys for everything... kinda like a SAB at this level.