Staging for our first raid after Rift's full launch.
The game client wouldn't render more than about 40 or so models at a time, so I walked through the crowd to try to get a better idea of the size of our army.
Unfortunately, it seems the client gives priority to those models already rendered, so even though new models would render as I approached, they only did so if other, previously rendered models went 'out of range'. The end result is that you never do get a chance to see all 140 models. If I had kept the video running longer at the end when everyone starts to run off we might've gotten a better glimpse of it all. I'll remember that for next time.
I didn't have a lot of video footage to work with, nor a lot of time to fiddle with the video, but I still think it turned out ok.
Enjoy!
» Edited on: 2011-03-05 11:00:17