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Guild Missions - Starting in July

Taoiseach de na Arach Glas
Foghladha
Taoiseach de na Arach Glas
  • GW2: Foghladha.2506
  • ESO: @Foley
Posted On: 06/27/2013 at 11:59 AM
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Greetings Everyone,

Well we've made the long haul. All 4 active rooms of our house have all 5 types of missions and now sit with maximum merits. I wanted to take a moment to congratulate you all on the hard work we all put into this.  Together we raised over 1,150,000 influence across the 5 rooms of the house. This is quite the accomplishment. In addition we are passing the Puzzles with great ease, completing the rushes in the first 7 minutes, and can successfully beat most challenges.

Now one of the things we've seen over the past few months is that aside from our core group of die hards, the majority  of people tend to show up when it's "Their" guild/room, and if they've already gotten the chest that week. Guild missions are a team event, they award more Family Honor Points than traditional methods as such. I know the reward isn't there for you but without people these missions become impossible to complete. To complete these missions we need 20 people minimum. 40 Would make it a lot easier and allow us to beat some of the harder challenges but quite honestly without 40 some of the challenges can't be beaten. So by thinking "What's in it for me" you hanging your family out to dry. I ask that even if there is no reward you continue to show up and support your family. They showed up for you, return the favor.

Now that we don't have to complete all 4 guild's missions every week to unlock anything we are going to be opening up the schedule and reduce the amount of events that happen on the same timeframe. We will also begin utilizing certain guilds for guild missions. With the change up on event times this should encourage all to attend that can. Please note that without 20 people the event leader will only run Bounty and Rushes until they can get 20 people at which time they can run puzzles and some challenges.

The Road Ahead

I have a plan that will allow us to pull community into our Guild Missions but it's going to take some time to get there.

The Present (July)

This month we will begin running all guild missions in Gaiscioch na Anu and Gaiscioch na Rall. I will be working with our official Gaiscioch Commanders to schedule time throughout the week for these missions to run.  We will continue running Treks as needed in all main rooms of the house  on Mondays to replenish the Hero Banner fund. Here is our schedule starting July 1st.

  • Saturday's @ 12PM Server: Prissy's Guild Mission Makeup Event - in Gaiscioch na Anu
  • Saturday's @ 11PM Server: Pre-ClubGaiscioch Bounty, Challenge, & Rush in SOR Community Events (Invites will be provided at the event)
  • Monday's @ 4PM Server: Foghladha's All Room Treks, Bounty, Challenge, Puzzle, & Rush in Gaiscioch na Anu.
  • Tuesdays's @ 4PM Server: Foghladha's Bounty, Challenge, Puzzle, & Rush in Gaiscioch na Rall
  • Thursday's @ 10AM Server: Jessica's Bounty & Rush in Gaiscioch na Rall

We are actively working with our commanders to fill the following timeslots as well. 

  • 9PM Server
  • 7AM Server
  • 2AM Server

Starting in August I will be moving my Tuesday event to the SOR Community Events and hosting the next generation of Great Tyrian Adventure focused around Guild Missions. This event will fill our Primetime Guild Missions slot from 6-8:00PM with Prize giveaways immediately following.

The Distant Future (August)

As many of you know we moved everyone out of "Regular I" Gaiscioch. I have quietly been prepping it for Guild Missions on a community scale. I am keeping my fingers crossed for a guild rename ability at which time I will rename "Gaiscioch" (The non-funny i one) "SOR Community Events [SOR]". What we will be doing with this room is inviting everyone that shows up into the guild during the Guild Missions or Community Event, then removing everyone once it's over. This room is currently the home of the prize vault as well so it will be a nice method for allowing people to choose a prize from the collection. This will allow us to host a Guild Mission Community Event for the entire server and give the opportunity to players who normally wouldn't be able to complete them.  In addition this should help spur attendance at our late night Guild Missions. Once we have Puzzle's Unlocked in this room we will be using it solely for Guild Missions and return to doing Guild Missions on an "As needed" basis in our GSCH rooms. 

The Next Great Tyrian Adventure

As many have noticed the Great Tyrian Adventure like all Public Community Events focused on PvE has kinda run it's course. Our population has tapered off quite a bit from our first week of over 130 people. After the conclusion of Season 1 of the Great Tyrian Adventure I will be changing it's format a bit. We will be running it as a Community Guild Missions event and walk everyone who is not able to get their weekly Guild Commendations through the missions as a family. This should draw a pretty large crowd and should make for some interesting times. This will still be held on RaidCall 5012 and be an event that you will claim on SanctumofRall.com for your chance to win prizes. This should allow everyone a chance to participate and also make choosing a prize easier as all the loot lives in that room's vaults. I think in the end this will draw the numbers we're looking for and be a renewable source of entertainment that won't run stale and continuously rewards everyone for coming out. If we have to run it as Gaiscioch (If Guild Rename does't make it's birth by then) we will. I have changed the emblem to a griffin in this room so we should be able to tell the difference.

In Closing

Our goal is to bring Guild Mission availability to everyone. I know some of you won't be able to make any of these times but please remember for a full round of guild missions it takes 2 full days to build the ability to run those missions, in addition you CAN NOT complete them without a minimum of 20 people. Some literally require 6 people down low and 6 people upstairs. They have hard people checks to make sure that you have enough people. If we activate one with not enough people we waste 24 hours of build time for that mission not to mention the influence. I have instructed our leaders to only activate missions if they meet the following requirements:

  • Bounty: 10+ People
  • Rush: 10+ People
  • Puzzle: 20+ People
  • Challenge: 30+ People

If 20 people don't show up. No Challenge or Puzzle will be ran. We are doing the best we can to accommodate everyone's schedule however there is no way for us to ensure all 1000+ of you can attend. These take time to build, cost influence to make, and take a commander with the same availability. These are not a pickup group type of activity.

 

 



» Edited on: 2013-06-27 12:26:12

"It's not the loot and accolades you walk away with, it's the memories and friendships that you cherish forever." - Foghladha
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Response:

Ard Tiarna de na Iomproidh Bán
Aingeal
Ard Tiarna de na Iomproidh Bán
  • GW2: Aingeal an Lann.8750
  • ESO: @Aingealanlann
Replied On: 06/27/2013 at 03:08 PM PDT
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I'm more than welcome to running them right after Trinity night on Thursday Fog. Just let me know if that's cool or not. I'm really interested in running a set of these missions.

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Seaimpin de na Iomproidh Corcra
Estebanico
Seaimpin de na Iomproidh Corcra
  • GW2: Jimbo.4870
  • ESO: @Saralandrielle
Replied On: 06/27/2013 at 08:07 PM PDT
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I think these changes are good as the game ages. I've always liked how Gaiscioch transitions through the phases of a game. Great job with that, Fog!!!

I especially like that we open up a game's content for people. Lots who will come to the open guild missions may get their very first ascended from these events, even though it only takes 30 laurels.

If we are not running missions in the main houses, we may want to consider opening it up to even non commanders. Let a quorum of 10 people decide if they are able to run a bounty mission. The build time is a bummer but some of the guild things don't take much influence, or are influence positive if all rep same guild.

If these guilds run out of influence we can change the ability from letting non officers / commanders start them, and then either leave guild influence to build back on its own or use guild coffers to restore it just that once.

It might be worth the experiment.



» Edited on: 2013-06-27 20:07:24

» Edited on: 2013-06-27 20:13:49

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Taoiseach de na Arach Glas
Foghladha
Taoiseach de na Arach Glas
  • GW2: Foghladha.2506
  • ESO: @Foley
Replied On: 06/27/2013 at 09:21 PM PDT
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Saral, it's a time thing. It takes 24 hours for 1 guild mission to build. When we run 1 Bounty, 1 Challenge, 1 Puzzle, and 1 Rush thats 4 days of built time or 2200 influence each aka 8,800 influence = 17 Gold for the series. If I opened this up to everyone those missions would be blown in seconds. People would be kicking off all the buffs, not just those. The guild system in GW2 does not let me say let them activate just guild missions. It opens it up to everything we build. I'd rather be using the build times in Gaiscioch and Gaiscioch na Morrigan for Buffs, and EVERYONE CAN join Anu or Rall by updating their profile. All they need is the first rank which they can get by attending any of our events. The first promotion is a simple check to make sure you know  how to claim something. It's set low enough it's obtainable in 2 events. You only need to be a member for 3 days. For the Community Events one you don't even need to be a member to join. The problem is we'll either burn our funds or burn our build timers. We can only have 2 things building at once and I'd rather it be the +Karma+Exp+Gathering+Magic Find than guild missions in our main rooms.

"It's not the loot and accolades you walk away with, it's the memories and friendships that you cherish forever." - Foghladha
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Ban Finsceal de na Iolair
Morigana
Ban Finsceal de na Iolair
  • GW2: imagetaker.6807
  • ESO: @Morigana99
Replied On: 06/28/2013 at 01:46 PM PDT

OK - I know I have let you down on these since I typically don't go to them - ever.  I am really terrible with things that are on a timer - it is not my nature to do anything - ever - in a timely manner :(  Both my kids were late... my only reprimands during my entire job career spanning nearly 5 decades were  for showing up late to work... couple this with the Gaiscioch hereditary problem of being directionally challenged and not being able to jump, I become pretty useless on most of these.

But - with all that being said I will attempt to make these from now on.   

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Laoch de na Iolair Buí
Sekkerhund
Laoch de na Iolair Buí
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Replied On: 06/28/2013 at 05:40 PM PDT
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I'll go if I'm awake, but lately that's not been the case.  New sched sounds good, I might have to miss some comms, but tbh, much like the Daily achievement, doing them too often turns it into a chore, rather than something for fun.

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Ban Seaimpin de na Capall Buí
Thora
Ban Seaimpin de na Capall Buí
Replied On: 07/10/2013 at 09:21 PM PDT

Since it looks like we're still trying to fill more timeslots for guild missions I wanted to offer to take on either the 7 AM or the 9 PM timeslots one day a week to run missions. Possibly on Wednesdays? Or any another day if you had one in mind. 

I participate in the guild mission events several times a week as it is, so I feel confident that I could run one of these and know what I was doing. Let me know, I'd be happy to help. 

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