Yeah, turrets are really hard to use in a wvw spec right now. In all my tries, even with all the turret traits, they are really squish and get destroyed in 1 or 2 AOE hits.
I tested the upgraded flametrower and I really liked it, the skill 2 can take more than half HP of a regular mob, which is really good on 4.5 secs of cooldown.
This week I´m runing with a condition build, using granades, p/p and the almighty toolkit. The buffed prybar confusion is really insane now, with 5 stacks for 5 seconds.
Using runes+food, I guess we can take their duration to 9 seconds or so. Killed a few people last night with it.
Also, condition nades are not that bad to use because you don´t spam 1, just use 2,3,4,5.
» Edited on: 2013-03-06 05:29:54