If someone else wants to do this, I would love to try having 2 of these in wvw. The only thing better than one would be a flanker to double the destruction. Now just need to save up 20g for the axes and sigils. This would really lay waste to JQ's tight zerg formation. Watch the video. It is amazing how many people are downed in the first couple seconds.
http://www.youtube.com/watch?v=rjidD-RP7Nk
The idea is a bursty warrior with high power and crit to pop 3 utilities in precise order right before jumping into the middle of a zerg. When ready...
1) Pop balanced stance so you stay mobile.
2) Pop frenzy for speed and damage output.
3) Pop endure pain to stay alive while you use your whirling axes (one or both of which have sup sigils of fire).
The trick to this build is having 30 points in defense so you can get spiked armor, which will give you retaliation for 5 seconds. As soon as you jump in the zerg, someone will hit you to proc this. Basically, you become a moving, flaming, slashing monster AOE-machine who hurts everyone and kills anyone who fights back.