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  • Elder Scrolls Online:
    The Tamriel Chronicle, Issue #66

    Feast your eyes (and ears) on the latest ESO fan creations.
    Posted: Jul. 30 @ 06:45 AM

  • Elder Scrolls Online:
    Elder Scrolls Online: Emperor Reset Please?

    When The Elder Scrolls Online was in its Pre-Launch phase, one of the aspects that Zenimax used as a major selling point was the ability to be Emperor. Once you've earned it you'd be among the few who have accomplished such a feat. When Zenimax designed this system, the concept of Emperor flipping probably never crossed their minds. Even if it did, the idea of all three factions letting it happen was mind boggling.
    Posted: Jul. 29 @ 02:46 PM

  • Guild Wars 2:
    Update Notes - 7/29/2014

    The Dragon’s Reach, Part 1 With an Elder Dragon’s corruption spreading, the heroes of Tyria set out in an attempt to gather allies to meet this new threat. But with problems of their own close to home, will world leaders add their support or just introduce more challenges? Achievements After completing The Dragon’s Reach, Part 1, players can showcase their tactical mastery as heroes of Tyria by completing challenging episode-related achievements. RewardsNew kites can be found in the Buried Locked Chests throughout Dry Top. Kite types include: Crystal Shard KiteVentari Follower KiteProsperity Mine KiteGentt now trades Sandy Bags of Gear for Unidentified Fossilized Insects.The ambrite short bow, Vespidae, has been renamed to Culicidae.The ambrite weapon recipe and ambrite fossilized insect descriptions have been updated to better describe the weapons they make. GeneralBlack Citadel: Discovering the Hero’s Forum point of interest will no longer cause it to shift position on the world map.Blazeridge Steppes: Fixed a bug that caused monster waves to respawn immediately after being killed in the “Defend Brokentooth Maw” and “Defend the engineers repairing Brokentooth Maw” events.Bloodtide Coast: The shark in the “Kill the Deep Sea Shark” event now has a boss icon overhead.Fixed a gender/model mismatch of a Covington Cannoneer.Cursed Shore: Fixed a bug to stabilize Halla Corpseflayer’s position during the interaction at Meddler’s Summit.Added a marker to the “Defend Priory Scholar Zepa as she searches the village of Ewan for ancient artifacts” event so the event is easier to find during its preparation phase.Divinity’s Reach: Divinity Guide [Information] NPCs will now correctly mark the Seraph Headquarters on the world map.Dredgehaunt Cliffs: In Dostoev Sky Peak, the Veteran Hulking Pyrite Elemental correctly displays a boss icon during the “Stop the hulking pyrite elemental” event.Gendarran Fields: Fixed a bug preventing players from removing the crippled condition from wounded soldiers when using the Medical Kit bundle near Nebo Terrace.Harathi Hinterlands: Shining Blade Kimber and the trio of centaur war councilors in the “Help Shining Blade Kimber find her husband” event chain now have event icons overhead.The Veteran Bandit Leader in the “Intercept the prisoner caravan” event now has a boss icon overhead.The locations of the four Seraph squads in the “Defend Seraph forces at Bridgewatch Camp from the Modniir assault” event have been given event icons on the world map.Malchor’s Leap: Fixed a wall around the Village of Wren to prevent players from walking through the wall.Mount Maelstrom: Fixed the Crucible of Eternity dungeon icon on the world map to hide correctly if the area is undiscovered.Plains of Ashford: The Iron Legionnaire escorted in the “Kill the veteran lava shaman” event correctly displays a shield icon overhead.Sparkfly Fen: Fixed a minor technical issue with Tequatl’s Hardened Scales buff in the “Danger at Fabled Djannor” event to alleviate CPU spikes.Straits of Devastation: The Champion Risen Krait Nimross in the “Destroy the Risen krait nimross and free the trapped Pact crew” event now has a boss icon overhead.The Grove: Updated conversations with NPCs Beidyre and Androel to allow non-sylvari players to converse with them. DungeonsTwilight Arbor Story Mode: Fixed Mr. Sparkles’s character model mismatch.Ascalonian Catacombs Explorable Mode: Fixed several issues causing Detha’s story path to stall. Personal Story ItemsAll recipe unlock items have received new icons. Icons now match the rarity and type of the output item. Similarly, the rarity of all recipe items now matches the output item’s rarity.Fixed a bug causing Chaos of Lyssa, Chaos of Lyssa (Infused), Light of Dwayna (Infused), and Shadow of Grenth (Infused) to become soulbound when equipped. All soulbound versions of these items will become account bound.Updated the karma vendors at the Orrian temples to each sell armor sets with a single stat combination. Profession Skills EngineerHealing Turret: Cleansing Burst: Added a skill fact for conditions removed: 2. GuardianHammer Swing / Hammer Bash: Fixed a bug preventing the number of targets skill fact from displaying.Sanctuary: Fixed a bug that caused the Master of Consecrations trait to create a duplicate skill fact. NecromancerLich Form: Deathly Claws: Added a pierces skill fact.Marked for Death: Updated the damage skill fact to correctly scale with the Spiteful Marks trait. RangerPiercing Arrows: Added pierces and targets per arrow skill facts to affected skills.Mighty Swap: Added a combat only trait fact.Vigorous Training: Added a combat only trait fact. WarriorFan of Fire: Added pierces and targets per arrow skill facts.Combustive Shot: Fixed a bug that caused the damage skill fact to display a lower amount than the actual damage when traited with Burst Mastery. World vs. WorldUpdated the names on past WvW tournament world-placement achievements.The Toxic Unveiling Volley skill no longer shows up on an Arrow Cart’s skill bar until the skill has been unlocked.Guild Arrow Cart skill-damage tooltips now properly reflect their superior-level damage. Gem Store New Items and PromotionsThe new Home Portal Stone is now available in the Services category for 900 gems. Players can instantly travel to their home city instance and return to their original location on demand.Mini Scruffy is now available in the Toys category of the Gem Store for 500 gems.The Permanent Hair Stylist Contract is now a very rare drop from Black Lion Chests for the next 2 weeks only.The new Endless Monkey King Tonic is now a very rare drop from Black Lion Chests. Bug FixMini Flame Legion Effigy is now the same scale as other exotic minis.
    Posted: Jul. 29 @ 12:30 PM

  • Guild Wars 2:
    Game Update Notes - July 29, 2014

    Last Post: Jul 29, 2014 19:18 July 29 Content Release NotesLIVING WORLDThe Dragon's Reach, Part 1With an Elder Dragon's corruption spreading, the heroes of Tyria set out in an attempt to gather allies to meet this new threat. But with problems of their own close to home, will world leaders add their support or just introduce more challenges?AchievementsAfter completing The Dragon's Reach, Part 1, players can showcase their tactical mastery as heroes of Tyria by completing challenging episode-related achievements.Rewards New kites can be found in the Buried Locked Chests throughout Dry Top. Kite types include: Crystal Shard Kite Ventari Follower Kite Prosperity Mine Kite Gentt now trades Sandy Bags of Gear for Unidentified Fossilized Insects. The ambrite short bow, Vespidae, has been renamed to Culicidae. The ambrite weapon recipe and ambrite fossilized insect descriptions have been updated to better describe the weapons they make.BALANCE, BUG-FIXING, POLISHGeneral Black Citadel: Discovering the Hero's Forum point of interest will no longer cause it to shift position on the world map. Blazeridge Steppes: Fixed a bug that caused monster waves to respawn immediately after being killed in the “Defend Brokentooth Maw” and “Defend the engineers repairing Brokentooth Maw” events. Bloodtide Coast: The shark in the “Kill the Deep Sea Shark” event now has a boss icon overhead. Fixed a gender/model mismatch of a Covington Cannoneer. Cursed Shore: Fixed a bug to stabilize Halla Corpseflayer’s position during the interaction at Meddler's Summit. Added a marker to the “Defend Priory Scholar Zepa as she searches the village of Ewan for ancient artifacts” event so the event is easier to find during its preparation phase. Divinity's Reach: Div...
    Posted: Jul. 29 @ 12:18 PM

  • Guild Wars 2:
    Guild Wars 2 launches part one of The Dragon's Reach today

    Filed under: Fantasy, Screenshots, Trailers, Video, Events (In-Game), Game Mechanics, Patches, Previews, News Items, Guild Wars 2, Buy-to-Play It's Tuesday, so you know what that means: Another installment of Guild Wars 2's living story is here. Today, ArenaNet releases The Dragon's Reach: Part 1. "The third episode in this second season of Living World sees the whole of Tyria now threatened by the Elder Dragon Mordremoth," says the studio. "Attacks by Mordremoth's minions have stretched ever-farther, from the arid Maguuma wastes to the Timberline Falls and the heart of Kryta. [...] Now the threat is making itself felt in the far reaches of Ascalon. The charr in the Iron Marches have witnessed an outbreak of Mordremoth's corruptive power, and they're in need of your aid!" Massively's GW2 expert Anatoli Ingram wrote in-depth about the lore behind this episode last week, and we've included some new screenshots and the trailer below.Continue reading Guild Wars 2 launches part one of The Dragon's Reach todayGuild Wars 2 launches part one of The Dragon's Reach today originally appeared on Massively on Tue, 29 Jul 2014 09:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Jul. 29 @ 07:00 AM

  • Guild Wars 2:
    Release Notes for The Dragon’s Reach: Part 1!

    The Dragon’s Reach: Part 1 begins today! Read on for today’s release notes.Read More
    Posted: Jul. 28 @ 05:05 PM

  • Guild Wars 2:
    Mini Scruffy and More in the Gem Store

    Read up on this week’s Black Lion Trading Company offerings and deals!Read More
    Posted: Jul. 28 @ 05:04 PM

  • Elder Scrolls Online:
    EU Elder Scrolls megaserver migration scheduled for July 30

    Filed under: Fantasy, MMO Industry, News Items, The Elder Scrolls Online, Subscription European Elder Scrolls Online fans, consider this your heads-up for the datacenter migration which will take the EU megaserver offline for much of July 30th. The migration is scheduled to run from 8:00 a.m. EDT to 5:00 p.m. EDT (1:00 p.m. BST to 10:00 p.m. BST). ZeniMax says that nothing will change with your characters, and there won't be a patch to download, either. The company explains that the migration is happening during Euro prime time because many of its engineers and support staff hail from both Europe and North America, and it's vital that "everyone we need for the process is awake, ready, and available."EU Elder Scrolls megaserver migration scheduled for July 30 originally appeared on Massively on Mon, 28 Jul 2014 15:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Jul. 28 @ 01:00 PM

  • Elder Scrolls Online:
    European Megaserver Migration

    We’re preparing to make the move to our new datacenter! Get the details and answers to your questions here.
    Posted: Jul. 28 @ 06:20 AM

  • Elder Scrolls Online:
    Foundry Tactical Combat Version 0.33

    Hey everyone, I have a small Foundry Tactical Combat update to distribute. This update increments the addon version for the Crypt of Hearts patch, as well as enacts the following changes: Version 0.33 Changes Code cleaning throughout the addon. Modification of several functions in preparation for patch 1.3 changes. Updated LibStub version. Corrected a few [...]
    Posted: Jul. 27 @ 09:17 AM

  • Elder Scrolls Online:
    Adventurer's Handbook Issue #6

    We've rounded up some helpful new player-created guides sure to aid you in your travels.
    Posted: Jul. 25 @ 08:23 AM

  • Guild Wars 2:
    Introducing the Roster for the Guild Wars 2 International All-Stars Tournament

    The votes are in – check out which PvP players are heading to gamescom for the Guild Wars 2 International All-Stars Tournament!Read More
    Posted: Jul. 24 @ 05:01 PM

  • Elder Scrolls Online:
    Guild Spotlight – The Cloak and Dagger

    Peer into the shadows and meet our newest featured guild.
    Posted: Jul. 24 @ 11:30 AM

  • Elder Scrolls Online:
    ESO Mythos In Review: The Yokudan

    Greetings Foundry readers, I’m happy to feature another guest article from community member Gedalya who this time shares his insight into the lore behind the mysterious people of Yokuda who are featured more prominently in ESO than in previous iterations of the Elder Scrolls franchise. Read on for his interesting take on this warrior society. In [...]
    Posted: Jul. 23 @ 03:17 PM

  • Elder Scrolls Online:
    Elder Scrolls Online publishes video of its QuakeCon panel reveals

    Filed under: Fantasy, Video, Events (Real-World), Game Mechanics, Patches, Previews, PvP, News Items, PvE, The Elder Scrolls Online, Subscription If you missed the hoopla of last week's QuakeCon, you lost out on some startlingly cool Elder Scrolls Online announcements, including news about an "active world PvP" system for thievin' and murderin' that makes the game feel just a bit more like a true Elder Scrolls title. Fortunately for you, ZeniMax has today released a video of the entire Future of The Elder Scrolls Online panel, which runs almost two hours and covers everything from PvP to the veteran ranks overhaul. Enjoy!Continue reading Elder Scrolls Online publishes video of its QuakeCon panel revealsElder Scrolls Online publishes video of its QuakeCon panel reveals originally appeared on Massively on Wed, 23 Jul 2014 17:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Jul. 23 @ 03:00 PM

  • Elder Scrolls Online:
    QuakeCon 2014 Wrap-Up

    Watch the Future of ESO panel and learn more about the news from the convention.
    Posted: Jul. 23 @ 10:20 AM

  • Guild Wars 2:
    Global Chat: Doom and WAAAGH!

    Filed under: Culture, MMO Industry, Warhammer Online, Guild Wars 2, Global Chat, EverQuest Next, Miscellaneous, WildStar, Neverwinter It's time for our second edition of Global Chat, the column that scours the blogosphere (or blogorama if you prefer) for engaging insights, intelligent essays, and whoopie cushion goofiness. We had a good response to our first column, so I'm glad you all want to hear more about what bloggers are saying regarding MMOs! In this week's edition, we'll look at Warhammer Online's fatal flaw, adventure through Neverwinter's foundry missions, and speculate on the status of a certain Norrathian sandpark. Remember that it's not all doom and WAAAGH! in this community; it's excitement and cherished outings as well!Continue reading Global Chat: Doom and WAAAGH!Global Chat: Doom and WAAAGH! originally appeared on Massively on Tue, 22 Jul 2014 20:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Jul. 22 @ 06:00 PM

  • Guild Wars 2:
    On YouTube: Points of Interest Episode 3

    Watch the latest episode of Points of Interest on YouTube!Read More
    Posted: Jul. 22 @ 05:01 PM

  • Elder Scrolls Online:
    Let's all dye our armor black in The Elder Scrolls Online

    Filed under: Fantasy, Game Mechanics, Guilds, Patches, Previews, News Items, Dev Diaries, The Elder Scrolls Online, Subscription When The Elder Scrolls Online's third patch arrives next month, players will be bombarded with customization options, says a new developer blog on the official website. ZeniMax outlines its plans for armor dyes, which come in over 200 colors in accordance with the "artistic scheme" of the game, including rare iridescent shades. Just wanna dye everything black to show what a badass you are? You're in luck; in ESO, unlike many other MMOs, black will be a snap to obtain. In fact, dyes unlock as players complete specific achievements in a variety of gameplay modes from PvP to questing to crafting. The studio will also shower guild leaders with new guild ranks to play with, new heraldry for use on guild tabards, and new traders that guilds can rent to vend guild goods to the public.Let's all dye our armor black in The Elder Scrolls Online originally appeared on Massively on Tue, 22 Jul 2014 18:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Jul. 22 @ 04:00 PM

  • Elder Scrolls Online:
    Imperial City Lithograph

    Only 300 prints of this gorgeous lithograph are available—pre-order yours now.
    Posted: Jul. 22 @ 12:45 PM

  • Elder Scrolls Online:
    Creating ESO: Identity and Update 3

    Update 3 introduces new ways for you and your guild to stand out. Learn how these features came to be.
    Posted: Jul. 22 @ 12:00 PM

  • Guild Wars 2:
    Dragon's Reach: Part 1

    Dragon's Reach: Part 1 In an official preview from Arenanet on Massively's site, the next Living Story update was outlined, titled "Dragon's Reach."  Dragon's Reach will launch on 29 July 2014.  Steven Waller, Arenanet's Associate Game Director, also dropped a lot of hints and information at lore, and at tensions that are arising between the races of Tyria.  You can read the full preview here, and view the trailer here.
    Posted: Jul. 22 @ 07:58 AM

  • Elder Scrolls Online:
    Battlemaster’s Corner – The Dreadnought

    Today’s player-submitted build will make your enemies believe you and your allies are invincible.
    Posted: Jul. 22 @ 07:00 AM

  • Guild Wars 2:
    Flameseeker Chronicles: Introducing Guild Wars 2's Dragon's Reach

    Filed under: Fantasy, Interviews, Lore, Patches, Opinion, Guild Wars 2, Flameseeker Chronicles, Buy-to-Play Today's edition of the Flameseeker Chronicles is a little bit special. We've got the teaser trailer for Guild Wars 2's next living world release, The Dragon's Reach: Part One. We've got some sweet screenshots provided by ArenaNet to feast your peepers on: aw, yeah. And if that's not enough, I got the chance to chat with Associate Game Director Steven Waller about next week's episode. Check out the video, and then read on!Continue reading Flameseeker Chronicles: Introducing Guild Wars 2's Dragon's ReachFlameseeker Chronicles: Introducing Guild Wars 2's Dragon's Reach originally appeared on Massively on Tue, 22 Jul 2014 09:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Jul. 22 @ 07:00 AM

  • Elder Scrolls Online:
    Elder Scrolls Online: The Future Takes a Promising Path

    The Elder Scrolls Online is, like all MMORPGs, a work in progress, and a deeper look at the roadmap of that progress was given last week at QuakeCon. In a panel session titled The Future of The Elder Scrolls Online, details emerged about features announced in the weeks prior, as well as some surprises from the team.
    Posted: Jul. 21 @ 05:50 PM

  • Guild Wars 2:
    The Dragon’s Reach: Part 1 Begins on July 29!

    Evil casts a long shadow.Read More
    Posted: Jul. 21 @ 05:04 PM

  • Guild Wars 2:
    Basic Lumber Node Pack in the Gem Store!

    Read up on this week’s Black Lion Trading Company offerings and deals!Read More
    Posted: Jul. 21 @ 05:02 PM

  • Elder Scrolls Online:
    Loremaster’s Archive: A Trader’s Eye for Fashion

    Madam Firilanya explains some secrets behind apparel and shares insider tips.
    Posted: Jul. 21 @ 06:45 AM

  • Elder Scrolls Online:
    Elder Scrolls Online: The Future of ESO & Our Interview Matt Firor

    ZeniMax Online Studios had plenty to say about The Elder Scrolls Online at this year's QuakeCon in Dallas. Seven members of the design team took nearly an hour and a half to regale the excitable crowd with enticing glimpses of the game's future, eliciting cheers and applause at the most dramatic reveals.
    Posted: Jul. 20 @ 04:47 PM

  • Elder Scrolls Online:
    Elder Scrolls Online shows new zones, active world PvP, and more at Quakecon

    Filed under: Fantasy, Events (Real-World), Game Mechanics, MMO Industry, Patches, PvP, News Items, PvE, Dungeons, The Elder Scrolls Online, Subscription Quakecon is the place to be if you want the latest Elder Scrolls Online news. Last night during the Future of ESO panel, ZeniMax showed off a boatload of upcoming features including video of new zones, further discussion of the veteran rank revamp, and details on the justice system. This last bit is particularly interesting since it involves some sort of "active world PvP" outside of Cyrodiil. In a nutshell, the system allows players to murder NPCs and steal items. If caught, you can choose to pay a bounty (and lose the stolen goods) or run, exposing yourself to guards. You can also be a guard and hunt down player bounties, hence the PvP. In terms of new zones, there are videos for Imperial City, Murkmire, and Wrothgar after the cut, as well as a look at the stealing and justice system mechanics. Dulfy has a breakdown of the panel, too, including info on new armor and weapons, spellcrafting, and more!Continue reading Elder Scrolls Online shows new zones, active world PvP, and more at QuakeconElder Scrolls Online shows new zones, active world PvP, and more at Quakecon originally appeared on Massively on Sat, 19 Jul 2014 15:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Jul. 19 @ 01:00 PM

  • Elder Scrolls Online:
    Perfect Ten: Why the second half of 2014 will be awesome for MMOs

    Filed under: World of Warcraft, EVE Online, MMO Industry, Opinion, Star Wars: The Old Republic, Perfect Ten, Miscellaneous, ArcheAge, The Elder Scrolls Online, Destiny, Star Citizen, Elite: Dangerous, Landmark In the midst of mid-summer doldrums, it's easy to fall into a mild depression thinking that everything cool that was going to happen this year already has -- especially in gaming. The spring launch blitz is now officially over, with two highly anticipated MMOs launched, and now some people might be wondering if the rest of 2014 will be all downhill. Spoiler: It will not be. We started talking the other day in the Massively office about just how much there's coming for the latter half of this year and why we're excited to see what the fall and winter months bring. There's so much to look forward to, in fact, that it was incredibly difficult to narrow it down to a mere 10 entries. But that's my job, and that's what I did. Here's why the second half of 2014 will be awesome.Continue reading Perfect Ten: Why the second half of 2014 will be awesome for MMOsPerfect Ten: Why the second half of 2014 will be awesome for MMOs originally appeared on Massively on Sat, 19 Jul 2014 12:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Jul. 19 @ 10:00 AM

  • Elder Scrolls Online:
    Elder Scrolls Online: SuperData Research Pegs ESO at Nearly 800,000 Subscribers

    Not only is ESO proving to have retained nearly 800,000 subscribers through June, but apparently SWTOR, LotRO, and TERA are all doing quite well as well according to new research from SuperData. Read on for details.
    Posted: Jul. 18 @ 12:24 PM

  • Elder Scrolls Online:
    Elder Scrolls Online: SuperData Research Pegs ESO at Nearly 800,00 Subscribers

    Not only is ESO proving to have retained nearly 800,000 subscribers through June, but apparently SWTOR, LotRO, and TERA are all doing quite well as well according to new research from SuperData. Read on for details.
    Posted: Jul. 18 @ 12:24 PM

  • Elder Scrolls Online:
    The Future of ESO Panel Live at QuakeCon

    Today at QuakeCon notable ZeniMax developers will be taking center stage to hold the Future of Elder Scrolls Online panel. ZeniMax had made QuakeCon their convention of choice for showcasing ESO, starting in 2013 when they used the trade-show to reveal the first live gameplay footage of the game.  Again in 2014, Bethesda and ZeniMax are maintaining their [...]
    Posted: Jul. 18 @ 09:35 AM

  • Elder Scrolls Online:
    Report: SWTOR fourth biggest sub MMO, Elder Scrolls has over 770k subscribers

    Filed under: Fantasy, Sci-Fi, Business Models, MMO Industry, News Items, Free-to-Play, Star Wars: The Old Republic, The Elder Scrolls Online, Subscription Market intelligence firm Superdata says that Star Wars: The Old Republic earned $165 million in worldwide revenue last year. This would make SWTOR the fourth biggest sub MMO in the world (behind World of Warcraft, Lineage, and TERA). Superdata's report also says that the pay-to-play MMO market has been in a constant decline since 2010, with monthly active worldwide subscribers bottoming out at 23.4 million. "Despite the overall decline, this category has so far managed to maximize their ability to monetize a shrinking yet loyal player base," the firm says. Finally, Superdata says that Elder Scrolls Online has a subscriber base of 772,374 while WildStar is seeing "four to five times" as many concurrent users as it saw during open beta. Superdata's information is purportedly "pulled directly from publishers and developers."Report: SWTOR fourth biggest sub MMO, Elder Scrolls has over 770k subscribers originally appeared on Massively on Fri, 18 Jul 2014 10:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Jul. 18 @ 08:00 AM

  • Elder Scrolls Online:
    Tamriel Infinium: Elder Scrolls' ginormous post-50 update plan

    Filed under: Fantasy, Game Mechanics, MMO Industry, Patches, PvP, News Items, PvE, Opinion, The Elder Scrolls Online, Subscription, Tamriel Infinium Earlier this week, Elder Scrolls Online creative director Paul Sage dropped by the Elder Scrolls OTR podcast and proceeded to drop a ton of update info on fans of ZeniMax's fantasy themepark MMO. We put out a corresponding news post, of course, but there was so much meat on those bones that I couldn't let an issue of Tamriel Infinium go by without adding my two cents. Plus, hey, it was only two weeks ago that I was advocating for an adjustment to the game's post-50 approach. Ask and ye shall receive, right?Continue reading Tamriel Infinium: Elder Scrolls' ginormous post-50 update planTamriel Infinium: Elder Scrolls' ginormous post-50 update plan originally appeared on Massively on Fri, 18 Jul 2014 09:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Jul. 18 @ 07:00 AM

  • Guild Wars 2:
    Video: Omadd’s Machine Cinematic

    View the final cinematic from the Entanglement episode now!Read More
    Posted: Jul. 17 @ 05:01 PM

  • Elder Scrolls Online:
    ESO Arrives on Steam

    The PC version of ESO is available on Steam, and it’s on sale!
    Posted: Jul. 17 @ 01:15 PM

  • Elder Scrolls Online:
    Elder Scrolls Online Arrives on Steam

    One of the exciting preliminary reveals coming out of QuakeCon this week is the news that The Elder Scrolls Online will be available on Steam for PC players later today (July 17). Steam is an incredibly popular gaming marketplace and community platform for PC players and the addition of official ESO support to the Steam library [...]
    Posted: Jul. 17 @ 09:28 AM

  • Elder Scrolls Online:
    The Elder Scrolls Online coming to Steam today

    Filed under: Fantasy, Events (Real-World), MMO Industry, New Titles, Promotions, The Elder Scrolls Online, Subscription Starting later today, The Elder Scrolls Online Standard and Imperial Editions will be available to download on Steam. This announcement was made to kick off QuakeCon 2014 in Dallas, Texas, where Zenimax Online will be hosting a panel entitled "The Future of The Elder Scrolls Online." The presentation will begin on Friday at 6:00 p.m. EDT and can also be viewed on Bethesda's Twitch.tv channel for those not able to attend. [Source: Bethesda press release]The Elder Scrolls Online coming to Steam today originally appeared on Massively on Thu, 17 Jul 2014 11:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Jul. 17 @ 09:00 AM

  • Elder Scrolls Online:
    Elder Scrolls Online: ESO Headed to Steam

    Bethesda has just announced that the Elder Scrolls Online will be heading to the Steam gaming platform later in 2014. Both the Standard and Imperial editions will be available for purchase. Find out more during a special ESO panel at this year's QuakeCon to be held tomorrow, Friday, July 18th.
    Posted: Jul. 17 @ 08:15 AM

  • Elder Scrolls Online:
    Elder Scrolls Online offers new guild heraldry

    Filed under: Fantasy, Screenshots, Game Mechanics, Guilds, Lore, Previews, News Items, The Elder Scrolls Online, Subscription If you're excited for August's Elder Scrolls Online upcoming update, then today's ZeniMax devblog will be a welcome one... if not one that promises sweeping changes for the game. Specifically, the new post previews some of the new symbols that guilds can adopt as their official crests. "You'll probably recognize some of them, like the symbols for the Divines and the Daedric Princes," write the developers. "Combine these with even more crests, a huge color palette, and different tabard shapes, and your guild will have its own memorable look." We've included the images below. See one you like?Continue reading Elder Scrolls Online offers new guild heraldryElder Scrolls Online offers new guild heraldry originally appeared on Massively on Wed, 16 Jul 2014 17:30:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Jul. 16 @ 03:30 PM

  • Elder Scrolls Online:
    Preview New Guild Crests

    Get a look at some of the options you’ll be able to select for your guild in Update 3.
    Posted: Jul. 16 @ 07:40 AM

  • Guild Wars 2:
    Points of Interest Episode 3

    Tune in this Friday to watch Points of Interest live!Read More
    Posted: Jul. 15 @ 05:01 PM

  • Guild Wars 2:
    Points of Interest Episode 2

    Tune in this Friday to watch Points of Interest live!Read More
    Posted: Jul. 15 @ 05:01 PM

  • Elder Scrolls Online:
    Elder Scrolls Online: Is ESO Worth Buying?

    In my last column I asked a rather heated question, is ESO Dying? This is a question I get asked a lot during my livestreaming sessions. Another question I get asked is going to be the focus of this column. Is The Elder Scrolls Online worth buying?
    Posted: Jul. 15 @ 04:31 PM

  • Elder Scrolls Online:
    The Tamriel Chronicle, Issue #65

    A new collection of fan art, music, community events, and more is here!
    Posted: Jul. 15 @ 02:00 PM

  • Guild Wars 2:
    Flameseeker Chronicles: The true nature of Guild Wars 2's Sylvari

    Filed under: Fantasy, Lore, Opinion, Guild Wars 2, Races, Flameseeker Chronicles, Buy-to-Play Remember last week, when I made a comment about how neat the little touches in Guild Wars 2's Gates of Maguuma release are? Stuff like a vine poking at a waypoint in Dry Top and making it spark? Hey, it was actually kind of cute! Aww, the big fella probably doesn't know what a waypoint is. Maybe he's hungry. Those aren't for snacking on, you silly vine. Right. Well, hide your Miracle-Gro because more vines are now spreading eastward across the waypoint network. As of this writing they've gotten as far as Lion's Arch, which as we all know hasn't seen enough trouble lately. Some of them have even fully entangled the floating waypoint doodlehoppers, growing larger in the process. So I may have been right about the snack part, but that doesn't exactly bode well. What exactly is going on?Continue reading Flameseeker Chronicles: The true nature of Guild Wars 2's SylvariFlameseeker Chronicles: The true nature of Guild Wars 2's Sylvari originally appeared on Massively on Tue, 15 Jul 2014 12:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
    Posted: Jul. 15 @ 10:00 AM

  • Guild Wars 2:
    Entanglement Update Notes

    July 15 Content Release Notes Entanglement The lethal vines that plague Brisban Wildlands have begun to spread. And now there’s trouble in the town of Prosperity, where the asuran prodigy Taimi was left alone to research the threat. As the search begins for the mysterious ley line hub, look out for new threats and learn who’s been watching from atop the mesa above Prospect Valley. Achievements After completing the Entanglement episode, players can showcase their tactical mastery as a hero of Tyria by completing challenging, episode-related achievements. RewardsCrafting recipes for a new ambrite weapon set can now be found on the tier vendor.Players can now raise Favor of the Zephyrites to tier five in Dry Top.Be on the lookout for unidentified fossilized insects found in Buried Locked Chests, which are required in the crafting of these new weapons. Someone with a keen interest in entomology should be able to help players identify what is encased within. BALANCE, BUG-FIXING, POLISH World PolishGeneral Skritt burglars are no longer affected by Polymorph Moa.Blazeridge Steppes Updated the Shatterer skill, Crystal Imprisonment, to hit more targets and be unblockable. Increased the health and duration of Crystal Prison. The intent of these changes is to ease access to the Shattered achievement.Frostgorge Sound Expanded the Icy Grave application area during the first half of the Claw of Jormag encounter.Kessex Hills Fixed a bug that prevented Viathan Lake debris from respawning.Removed the champion that would spawn at high scaling from the “Break centaur worker morale to prevent bridge repairs” event.Fireheart Rise Tar Cleaner Bundle: Clean Oil: Fixed a bug that caused pets to attack when this skill was used.Bloodtide Coast Triple Trouble: Fixed a bug that allowed the Amber Great Jungle Wurm’s Slick Skin buff to stack past 20 if the event previously failed. GeneralPlayers who have bound duplicate legendaries to their account should meet with Historian Dozza in Divinity’s Reach to help in her research and receive a special title.The “Join in…” option in the party member contextual menu is no longer displayed on party members playing in a different region.Festival Rewards Vendors and Sovereign Weapon Vendors have temporarily returned for players to spend their remaining Festival Tokens and Favors of the Festival. They are stationed at the Grand Plaza in Lion’s Arch and by the Crown Pavilion waypoint in Divinity’s Reach. Dungeons Fractals CliffsideFixed a bug that was preventing the Archdiviner from dropping his loot in the final encounter. ItemsCrafting—Huntsman: Fixed the icon for Spiritwood Pistol Frame.Fixed an issue that allowed players to spam transform effects by using aboveground transform tonics under water. These tonics can no longer be used under water.Rune of the Privateer: Fixed a bug that caused the summoned bird to persist under water.Updated the names of many items to be more specific to their weight class or item type.Fixed a bug that prevented armorsmiths, leatherworkers, tailors, and jewelers from being able to craft Sheets of Ambrite. Profession Skills Racial Skills Sylvari:Healing Seed: Added a number of targets skill fact (10). ElementalistFiery Greatsword: Fiery Rush: Fixed a bug that caused the damage from this skill’s final attack to appear in the combat log incorrectly.Flame Wave: Updated the skill facts to display the correct number of targets (5).Lightning Hammer: Static Field: Added an unblockable skill fact.Water Trident: Updated the number of targets skill fact to correctly display 3. Added a number of allied targets skill fact (5). EngineerElixir Gun: Super Elixir: Updated the pulse heal skill fact to be more accurate. Added a number of pulses skill fact.Healing Mist: Reduced the number of targets from 6 to 5.Med Kit: Fixed a bug that caused the untraited versions of these skills to always display an out-of-range indicator.Fragmentation Shot: Fixed a bug that caused this skill to deal more damage when traited with Rifled Barrels.Blowtorch: Fixed a bug that caused this skill to be unaffected by the Rifled Barrels trait.Glue Shot: Fixed a bug that caused this skill to display an ambiguous description when traited with Rifled Barrels.Enhance Performance: Fixed a bug that prevented the might gained by this trait from displaying for Antitoxin Spray.Throw Wrench: Fixed a bug that caused this skill to only hit up to 4 enemies.Throw Mine: Mine Field—Detonate: Added a number of targets skill fact (1).Coated Bullets: Added a pierces skill fact to affected skills.Kit Refinement: Magnetic Bomb: Updated the number of targets skill fact to correctly display 3. GuardianTome of Wrath: Judgment: Fixed a bug that caused the Combo Finisher pop-up to appear before the combo activated. MesmerTime Warp: Fixed a bug that prevented the casting animation from playing if the player had a greatsword equipped.Polymorph Moa: Claw: Removed a duplicate number of targets skill fact.Kick: Removed a duplicate number of targets skill fact.Peck: Removed a duplicate number of targets skill fact.Screech: Removed a duplicate number of targets skill fact. RangerSignet of the Wild: Removed a duplicate stability skill fact. Structured Player vs. Player World vs. WorldFixed an issue preventing the WvW armorsmith vendors from selling to level 60-69 characters.Fixed an issue in which Build Master II caused the incorrect amount of supply to be spent when building burning oil, cannons, and mortars. BLACK LION TRADING COMPANY GEM STORE New Items and PromotionsNew Ley Line weapon skins have been added to the Black Lion Weapons Specialist for the introductory price of 1 Black Lion Claim Ticket per weapon. Tickets and ticket scraps can be found inside Black Lion Chests.A new Mini Chickenado is now available in the Toys category of the Gem Store for 500 gems.A new Permanent Ley Line Finisher is now available in the Upgrades category of the Gem Store for 800 gems.Each race and gender now has three new hairstyles available exclusively from Self-Style Hair Kits and Total Makeover Kits in the Services category of the Gem Store. Bug FixesRoyal Terrace Passes will no longer drop from Black Lion Chests.
    Posted: Jul. 15 @ 09:44 AM

  • Guild Wars 2:
    Game Update Notes - July 15, 2014

    Last Post: Jul 15, 2014 16:34 July 15 Content Release NotesLIVING WORLDEntanglementThe lethal vines that plague Brisban Wildlands have begun to spread. And now there's trouble in the town of Prosperity, where the asuran prodigy Taimi was left alone to research the threat. As the search begins for the mysterious ley line hub, look out for new threats and learn who's been watching from atop the mesa above Prospect Valley.AchievementsAfter completing the Entanglement episode, players can showcase their tactical mastery as a hero of Tyria by completing challenging, episode-related achievements.Rewards Crafting recipes for a new ambrite weapon set can now be found on the tier vendor. Players can now raise Favor of the Zephyrites to tier five in Dry Top. Be on the lookout for unidentified fossilized insects found in Buried Locked Chests, which are required in the crafting of these new weapons. Someone with a keen interest in entomology should be able to help players identify what is encased within.BALANCE, BUG-FIXING, POLISHWorld Polish General Skritt burglars are no longer affected by Polymorph Moa. Blazeridge Steppes Updated the Shatterer skill, Crystal Imprisonment, to hit more targets and be unblockable. Increased the health and duration of Crystal Prison. The intent of these changes is to ease access to the Shattered achievement. Frostgorge Sound Expanded the Icy Grave application area during the first half of the Claw of Jormag encounter. Kessex Hills Fixed a bug that prevented Viathan Lake debris from respawning. Removed the champion that would spawn at high scaling from the “Break centaur worker morale to prevent bridge repairs” event. Fireheart Rise Tar Cleaner Bundle: Clean Oil: Fixed a bug that caused pets to attack when this skill was used. Bloodtide Coast...
    Posted: Jul. 15 @ 09:34 AM

 
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