News from: Guild Wars 2 Guru
Continued Improvements to the Megaserver System
Arenanet just posted an article on the Guild Wars 2 website in which they outline the first non-PVP/WvWvW changes in the September 2014 feature patch. The first set of changes all relate to quality of life improvements for the megaserver system. Changes include global guild influence, global guild upgrades, and special map copies for guild content.
Since first introducing it in the April 2014 Feature Pack, we’ve kept on improving the megaserver system on a regular basis. A lot of those changes were made during regularly scheduled updates and were targeted at improving what we call “integrity” metrics, which are how we measure how well the system works to get you into a map instance with people from your party, guild, home world, and language. Because the evolution was continuous and smooth, you might not have noticed much change, but the metrics got a lot better over time as we kept making the system smarter. We won’t stop there: with the second feature pack, we’re releasing some new systems and working to make the core system more effective!
Read More at: Guild Wars 2 Guru